LevelBgImage

data class LevelBgImage(val topLeftX: Int, val topLeftY: Int, val scaleX: Float, val scaleY: Float, val cropRect: LDtkLevel.CropRect, val slice: TextureSlice)

Constructors

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fun LevelBgImage(topLeftX: Int, topLeftY: Int, scaleX: Float, scaleY: Float, cropRect: LDtkLevel.CropRect, slice: TextureSlice)

Functions

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fun render(batch: Batch, x: Float, y: Float, scale: Float = 1.0f)

Properties

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