littlekt
0.6.0
common
core
/
com.lehaine.littlekt.graphics.shader.generator
/
GlslGenerator
/
uniformArray
uniform
Array
fun
<
T
:
Variable
>
uniformArray
(
size
:
Int
,
init
:
(
builder
:
GlslGenerator
)
->
T
,
precision
:
Precision
=
Precision.DEFAULT
)
:
UniformArrayDelegate
<
T
>