apply

@JvmName(name = "applyArray")
fun apply(program: ShaderProgram<*, *>, f: Array<Float>)
@JvmName(name = "applyArray")
fun apply(program: ShaderProgram<*, *>, f: FloatArray)
@JvmName(name = "applyColors")
fun apply(program: ShaderProgram<*, *>, colors: List<Color>)
fun apply(program: ShaderProgram<*, *>, f: List<Float>)