UniformVec4

Constructors

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fun UniformVec4(name: String)

Functions

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fun apply(program: ShaderProgram<*, *>, color: Color)
fun apply(program: ShaderProgram<*, *>, vararg vec4: Float)
fun apply(program: ShaderProgram<*, *>, color: Color, intensity: Float)
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open override fun create(program: ShaderProgram<*, *>)

Properties

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