GestureController

fun GestureController(input: Input, tapWidth: Float = 20.0f, tapHeight: Float = tapWidth, tapCountInterval: Duration = 400.milliseconds, longPressDuration: Duration = 1100.milliseconds, maxFlingDuration: Duration = Duration.INFINITE, setup: GestureProcessorBuilder.() -> Unit)
fun GestureController(input: Input, tapWidth: Float = 20.0f, tapHeight: Float = tapWidth, tapCountInterval: Duration = 400.milliseconds, longPressDuration: Duration = 1100.milliseconds, maxFlingDuration: Duration = Duration.INFINITE, processor: GestureProcessor)