GestureController

fun GestureController(    input: Input,     tapWidth: Float = 20.0f,     tapHeight: Float = tapWidth,     tapCountInterval: Duration = 400.milliseconds,     longPressDuration: Duration = 1100.milliseconds,     maxFlingDuration: Duration = Duration.INFINITE,     setup: GestureProcessorBuilder.() -> Unit)
fun GestureController(    input: Input,     tapWidth: Float = 20.0f,     tapHeight: Float = tapWidth,     tapCountInterval: Duration = 400.milliseconds,     longPressDuration: Duration = 1100.milliseconds,     maxFlingDuration: Duration = Duration.INFINITE,     processor: GestureProcessor)