MutableVec4i

open class MutableVec4i(x: Int, y: Int, z: Int, w: Int) : Vec4i

Constructors

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fun MutableVec4i(other: Vec4i)
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fun MutableVec4i(x: Int, y: Int, z: Int, w: Int)

Functions

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fun add(other: Vec4i): MutableVec4i
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open operator override fun equals(other: Any?): Boolean
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open operator fun get(i: Int): Int
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open override fun hashCode(): Int
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fun set(other: Vec4i): MutableVec4i
open operator fun set(i: Int, v: Int)
fun set(x: Int, y: Int, z: Int, w: Int): MutableVec4i
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open override fun toString(): String

Properties

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open override var w: Int
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open override var x: Int
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open override var y: Int
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open override var z: Int