RectBuilder

Constructors

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Functions

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fun addBezier(x0: Float, y0: Float, x1: Float, y1: Float, x2: Float, y2: Float, x: Float, y: Float)
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fun addQuad(x0: Float, y0: Float, x1: Float, y1: Float, x: Float, y: Float)
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fun build(): Rect
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fun include(x: Float, y: Float)
fun include(x: Int, y: Int)
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fun includeX(x: Float)
fun includeX(x: Int)
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fun includeY(y: Float)
fun includeY(y: Int)
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fun reset()

Properties

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var maxX: Float
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var maxY: Float
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var minX: Float
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var minY: Float