TextureGameAssetParameter

class TextureGameAssetParameter(    val minFilter: TexMinFilter = TexMinFilter.NEAREST,     val magFilter: TexMagFilter = TexMagFilter.NEAREST,     val useMipmaps: Boolean = true) : GameAssetParameters

Constructors

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fun TextureGameAssetParameter(    minFilter: TexMinFilter = TexMinFilter.NEAREST,     magFilter: TexMagFilter = TexMagFilter.NEAREST,     useMipmaps: Boolean = true)

Properties

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val useMipmaps: Boolean = true