TextureGameAssetParameter

class TextureGameAssetParameter(val minFilter: TexMinFilter = TexMinFilter.NEAREST, val magFilter: TexMagFilter = TexMagFilter.NEAREST, val useMipmaps: Boolean = true) : GameAssetParameters

Constructors

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fun TextureGameAssetParameter(minFilter: TexMinFilter = TexMinFilter.NEAREST, magFilter: TexMagFilter = TexMagFilter.NEAREST, useMipmaps: Boolean = true)

Properties

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val useMipmaps: Boolean = true