DepthStencilMode

open class DepthStencilMode(val depthBufferEnable: Boolean = true, val depthBufferWriteEnable: Boolean = true, val depthBufferFunction: CompareFunction = CompareFunction.LEQUAL, val stencilEnable: Boolean = false, val stencilFunction: CompareFunction = CompareFunction.ALWAYS, val stencilPass: StencilAction = StencilAction.KEEP, val stencilFail: StencilAction = StencilAction.KEEP, val stencilDepthBufferFail: StencilAction = StencilAction.KEEP, val twoSidedStencilMode: Boolean = false, val counterClockwiseStencilFunction: CompareFunction = CompareFunction.ALWAYS, val counterClockwiseStencilFail: StencilAction = StencilAction.KEEP, val counterClockwiseStencilPass: StencilAction = StencilAction.KEEP, val counterClockwiseStencilDepthBufferFail: StencilAction = StencilAction.KEEP, val stencilMask: Int = Int.MAX_VALUE, val stencilWriteMask: Int = Int.MAX_VALUE, val referenceStencil: Int = 0)

Author

Colton Daily

Constructors

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fun DepthStencilMode(depthBufferEnable: Boolean = true, depthBufferWriteEnable: Boolean = true, depthBufferFunction: CompareFunction = CompareFunction.LEQUAL, stencilEnable: Boolean = false, stencilFunction: CompareFunction = CompareFunction.ALWAYS, stencilPass: StencilAction = StencilAction.KEEP, stencilFail: StencilAction = StencilAction.KEEP, stencilDepthBufferFail: StencilAction = StencilAction.KEEP, twoSidedStencilMode: Boolean = false, counterClockwiseStencilFunction: CompareFunction = CompareFunction.ALWAYS, counterClockwiseStencilFail: StencilAction = StencilAction.KEEP, counterClockwiseStencilPass: StencilAction = StencilAction.KEEP, counterClockwiseStencilDepthBufferFail: StencilAction = StencilAction.KEEP, stencilMask: Int = Int.MAX_VALUE, stencilWriteMask: Int = Int.MAX_VALUE, referenceStencil: Int = 0)

Types

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Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int

Properties

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val stencilEnable: Boolean = false
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Inheritors

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