postRender

open fun postRender(batch: Batch, camera: Camera, shapeRenderer: ShapeRenderer)

Invoked after render. Calculations or logic that needs to be done after rendering such as flushing the batch or ending a frame buffer. The Camera can be used for culling and the Batch instance to draw with.

Parameters

batch

the batcher

camera

the Camera2D node

shapeRenderer

the shape renderer