Package-level declarations
Types
A Node with 2D transformations.
A Node that uses a separate OrthographicCamera for rendering instead of the inherited camera from the SceneGraph. This is useful to render a list of nodes with a camera a certain way and another list of nodes another way.
A CanvasLayer that renders it children to a FrameBuffer of a specified size.
The base node class that all other node's inherit from.
A CanvasLayer that handles updating the viewport and uses the viewport to render its children.
Functions
Adds a CanvasLayer to the current SceneGraph.root as a child and then triggers the CanvasLayer
Adds a CanvasLayer to the current Node as a child and then triggers the callback
Adds a Node to the current SceneGraph.root as a child and then triggers the Node
Adds a Node to the current SceneGraph.root as a child and then triggers the Node. This can be used for classes that extend node that perhaps they don't have a DSL method to initialize it.
Adds a ViewportCanvasLayer to the current SceneGraph.root as a child and then triggers the ViewportCanvasLayer
Adds a ViewportCanvasLayer to the current Node as a child and then triggers the callback