TextureArraySpriteBatch
fun TextureArraySpriteBatch(context: Context, size: Int = 1000, maxTextureSlots: Int, maxTextureWidth: Int, maxTextureHeight: Int, textureArrayMagFilter: TexMagFilter = TexMagFilter.NEAREST, textureArrayMinFilter: TexMinFilter = TexMinFilter.NEAREST)
Parameters
context
the context
size
the max number of sprites in a single batch. Max of 8191.
maxTextureSlots
the expected number of textures to be in use.
maxTextureWidth
the width of the largest texture
maxTextureHeight
the height of the largest texture
textureArrayMagFilter
the mag filter to use for the texture array
textureArrayMinFilter
the min filter to use for the texture array