AnimationChannel

abstract class AnimationChannel<T : AnimationKey<T>>(val name: String?, val animationNode: AnimationNode)

Constructors

Link copied to clipboard
fun AnimationChannel(name: String?, animationNode: AnimationNode)

Functions

Link copied to clipboard
fun apply(time: Float)
Link copied to clipboard
fun printKeys(indent: String = "")

Properties

Link copied to clipboard
Link copied to clipboard
var duration: Float = 0.0f
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val name: String?

Inheritors

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard