littlekt
0.6.0
common
core
/
com.lehaine.littlekt.graphics.shader
/
ShaderParameter
/
UniformArrayMat4
/
apply
apply
@
JvmName
(
name
=
"applyArray"
)
fun
apply
(
program
:
ShaderProgram
<
*
,
*
>
,
matrix
:
Array
<
Mat4
>
)
fun
apply
(
program
:
ShaderProgram
<
*
,
*
>
,
vararg
matrix
:
Mat4
)
fun
apply
(
program
:
ShaderProgram
<
*
,
*
>
,
matrix
:
List
<
Mat4
>
)