UniformArrayMat4

Constructors

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Functions

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@JvmName(name = "applyArray")
fun apply(program: ShaderProgram<*, *>, matrix: Array<Mat4>)
fun apply(program: ShaderProgram<*, *>, vararg matrix: Mat4)
fun apply(program: ShaderProgram<*, *>, matrix: List<Mat4>)
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open override fun create(program: ShaderProgram<*, *>)

Properties

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