GamepadInfo
class GamepadInfo(val index: Int = 0, var connected: Boolean = false, var name: String = "unknown", var mapping: GamepadMapping = StandardGamepadMapping, val rawButtonsPressed: FloatArray = FloatArray(64), val rawAxes: FloatArray = FloatArray(16))
Constructors
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fun GamepadInfo(index: Int = 0, connected: Boolean = false, name: String = "unknown", mapping: GamepadMapping = StandardGamepadMapping, rawButtonsPressed: FloatArray = FloatArray(64), rawAxes: FloatArray = FloatArray(16))