Package-level declarations

Types

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class GamepadInfo(val index: Int = 0, var connected: Boolean = false, var name: String = "unknown", var mapping: GamepadMapping = StandardGamepadMapping, val rawButtonsPressed: FloatArray = FloatArray(64), val rawAxes: FloatArray = FloatArray(16))
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abstract class GamepadMapping
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interface Input
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An InputProcessor that handles Key, GameButton, and GameAxis inputs and converts them into a single input signal to be used similarly as Input except with a custom InputSignal type.

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interface InputProcessor

An interface that handles input events.

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class JsInput(val canvas: HTMLCanvasElement) : Input
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enum Key : Enum<Key>
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