render

fun render(shader: ShaderProgram<*, *>? = null, drawMode: DrawMode = DrawMode.TRIANGLES, offset: Int = 0, count: Int = defaultCount)

Renders the mesh.

Parameters

shader

the ShaderProgram to use with this mesh. Defaults to null.

drawMode

the DrawMode type. Defaults to DrawMode.TRIANGLES

offset

the offset of the current vertices indices to render. Defaults to 0.

count

the total vertices to render. See defaultCount