Mesh
Constructors
Functions
Link copied to clipboard
Binds the VertexBufferObject and will also bind the IndexBufferObject if the numIndices 0.
Link copied to clipboard
Link copied to clipboard
Unbinds the VertexBufferObject and the IndexBufferObject if applicable.
Properties
Link copied to clipboard
The default total count for rendering vertices. This will default to the numIndices, if greater than 0, else the numVertices
Link copied to clipboard