littlekt
0.6.0
common
core
/
com.lehaine.littlekt.input
/
InputProcessBuilder
/
onGamepadTriggerChangedHandle
on
Gamepad
Trigger
Changed
Handle
fun
onGamepadTriggerChangedHandle
(
action
:
(
button
:
GameButton
,
pressure
:
Float
,
gamepad
:
Int
)
->
Boolean
)