LDtkLayerInstance

fun LDtkLayerInstance(    cHei: Int,     cWid: Int,     gridSize: Int,     identifier: String,     opacity: Float,     pxTotalOffsetX: Int,     pxTotalOffsetY: Int,     tilesetDefUid: Int? = null,     tilesetRelPath: String? = null,     type: String,     autoLayerTiles: List<LDtkTileInstance>,     entityInstances: List<LDtkEntityInstance>,     gridTiles: List<LDtkTileInstance>,     intGrid: List<LDtkIntGridValueInstance>? = null,     intGridCSV: List<Int>?,     layerDefUid: Int,     levelID: Int,     overrideTilesetUid: Int? = null,     pxOffsetX: Int,     pxOffsetY: Int,     seed: Int,     visible: Boolean,     iid: String = "")