LDtkLayerInstance

fun LDtkLayerInstance(cHei: Int, cWid: Int, gridSize: Int, identifier: String, opacity: Float, pxTotalOffsetX: Int, pxTotalOffsetY: Int, tilesetDefUid: Int? = null, tilesetRelPath: String? = null, type: String, autoLayerTiles: List<LDtkTileInstance>, entityInstances: List<LDtkEntityInstance>, gridTiles: List<LDtkTileInstance>, intGrid: List<LDtkIntGridValueInstance>? = null, intGridCSV: List<Int>?, layerDefUid: Int, levelID: Int, overrideTilesetUid: Int? = null, pxOffsetX: Int, pxOffsetY: Int, seed: Int, visible: Boolean, iid: String = "")