TiledObjectLayer
class TiledObjectLayer(val type: String, val name: String, val id: Int, val visible: Boolean, val width: Int, val height: Int, val offsetX: Float, val offsetY: Float, val tileWidth: Int, val tileHeight: Int, val tintColor: Color?, val opacity: Float, val properties: Map<String, TiledMap.Property>, val drawOrder: TiledMap.Object.DrawOrder?, val objects: List<TiledMap.Object>, tiles: Map<Int, TiledTileset.Tile>) : TiledLayer
Author
Colton Daily
Constructors
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fun TiledObjectLayer(type: String, name: String, id: Int, visible: Boolean, width: Int, height: Int, offsetX: Float, offsetY: Float, tileWidth: Int, tileHeight: Int, tintColor: Color?, opacity: Float, properties: Map<String, TiledMap.Property>, drawOrder: TiledMap.Object.DrawOrder?, objects: List<TiledMap.Object>, tiles: Map<Int, TiledTileset.Tile>)
Functions
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