Package-level declarations

Types

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class TiledGroupLayer(    val type: String,     val name: String,     val id: Int,     val visible: Boolean,     val width: Int,     val height: Int,     val offsetX: Float,     val offsetY: Float,     val tileWidth: Int,     val tileHeight: Int,     val tintColor: Color?,     val opacity: Float,     val properties: Map<String, TiledMap.Property>,     val layers: List<TiledLayer>) : TiledLayer
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class TiledImageLayer(    val type: String,     val name: String,     val id: Int,     val visible: Boolean,     val width: Int,     val height: Int,     val offsetX: Float,     val offsetY: Float,     val tileWidth: Int,     val tileHeight: Int,     val tintColor: Color?,     val opacity: Float,     val properties: Map<String, TiledMap.Property>,     texture: TextureSlice?) : TiledLayer
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abstract class TiledLayer(    val type: String,     val name: String,     val id: Int,     val visible: Boolean,     val width: Int,     val height: Int,     val offsetX: Float,     val offsetY: Float,     val tileWidth: Int,     val tileHeight: Int,     val tintColor: Color?,     val opacity: Float,     val properties: Map<String, TiledMap.Property>) : TileLayer
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class TiledMap(    val backgroundColor: Color?,     val orientation: TiledMap.Orientation,     val renderOrder: TiledMap.RenderOrder,     val staggerAxis: TiledMap.StaggerAxis?,     val staggerIndex: TiledMap.StaggerIndex?,     val layers: List<TiledLayer>,     val width: Int,     val height: Int,     val properties: Map<String, TiledMap.Property>,     val tileWidth: Int,     val tileHeight: Int,     val tileSets: List<TiledTileset>,     textures: MutableList<Texture>) : TileMap, Disposable
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class TiledObjectLayer(    val type: String,     val name: String,     val id: Int,     val visible: Boolean,     val width: Int,     val height: Int,     val offsetX: Float,     val offsetY: Float,     val tileWidth: Int,     val tileHeight: Int,     val tintColor: Color?,     val opacity: Float,     val properties: Map<String, TiledMap.Property>,     val drawOrder: TiledMap.Object.DrawOrder?,     val objects: List<TiledMap.Object>,     tiles: Map<Int, TiledTileset.Tile>) : TiledLayer
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class TiledTileset(val tileWidth: Int, val tileHeight: Int, val tiles: List<TiledTileset.Tile>) : TileSet
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class TiledTilesLayer(    val type: String,     val name: String,     val id: Int,     val visible: Boolean,     val width: Int,     val height: Int,     val offsetX: Float,     val offsetY: Float,     val tileWidth: Int,     val tileHeight: Int,     val tintColor: Color?,     val opacity: Float,     val properties: Map<String, TiledMap.Property>,     staggerIndex: TiledMap.StaggerIndex?,     staggerAxis: TiledMap.StaggerAxis?,     orientation: TiledMap.Orientation,     tileData: IntArray,     tiles: Map<Int, TiledTileset.Tile>) : TiledLayer