InputCache

Author

Colton Daily

Constructors

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Functions

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fun isTouching(pointer: Pointer): Boolean
fun isTouching(totalPointers: Int): Boolean
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fun onCharTyped(char: Char)
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fun onGamepadButtonDown(button: GameButton, pressure: Float, gamepad: GamepadInfo)
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fun onGamepadTriggerChanged(button: GameButton, pressure: Float, gamepad: GamepadInfo)
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fun onKeyDown(key: Key)
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fun onKeyRepeat(key: Key)
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fun onKeyUp(key: Key)
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fun onMove(x: Float, y: Float, pointer: Pointer)
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fun onScroll(amountX: Float, amountY: Float)
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fun onTouchDown(x: Float, y: Float, pointer: Pointer)
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fun onTouchUp(x: Float, y: Float, pointer: Pointer)
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fun reset()
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Properties

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var justTouched: Boolean = false
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