readBitmapFont
suspend fun VfsFile.readBitmapFont(filter: TexMagFilter = TexMagFilter.NEAREST, mipmaps: Boolean = true, preloadedTextures: List<TextureSlice> = listOf()): BitmapFont
Reads a bitmap font.
Parameters
filter
the filter to assign any Texture that gets loaded
mipmaps
whether the loaded Texture should use mipmaps
preloadedTextures
instead of loading a Texture when parsing the bitmap font, this will use an existing TextureSlice. This is useful if the bitmap font texture already exists in an atlas. Each slice in the list is considered a page in the bitmap font. Disposing a BitmapFont that uses preloaded textures will not dispose of the textures.