readTiledMap
suspend fun VfsFile.readTiledMap(atlas: TextureAtlas? = null, tilesetBorder: Int = 2, mipmaps: Boolean = true): TiledMap
Reads the VfsFile as a TiledMap. Any loaders and assets will be cached for reuse/reloading.
Return
the loaded Tiled map
Parameters
atlas
an atlas the has the preloaded textures for both tilesets and image layers. Note: that if the Texture for a tileset has a border thickness set, that value must be used for tilesetBorder. If no border is set, then tilesetBorder must be marked as 0
.
tilesetBorder
the border thickness of each slice when loading the tileset to prevent bleeding. This is used when slicing tileset textures from an atlas or when loading externally.