meshNode
Adds a MeshNode to the current Node as a child and then triggers the callback
Return
the newly created MeshNode
Parameters
callback
the callback that is invoked with a MeshNode context in order to initialize any values
Adds a MeshNode to the current SceneGraph.root as a child and then triggers the MeshNode
Return
the newly created MeshNode
Parameters
callback
the callback that is invoked with a MeshNode context in order to initialize any values