littlekt
0.6.0
common
core
/
com.lehaine.littlekt.graphics.shader
/
ShaderParameter
/
UniformSample2D
/
apply
apply
fun
apply
(
program
:
ShaderProgram
<
*
,
*
>
,
glTexture
:
GlTexture
,
unit
:
Int
=
0
)
fun
apply
(
program
:
ShaderProgram
<
*
,
*
>
,
unit
:
Int
=
0
)