littlekt
0.6.0
common
core
/
com.lehaine.littlekt.graphics
/
Mesh
/
unbind
unbind
fun
unbind
(
shader
:
ShaderProgram
<
*
,
*
>
?
=
null
,
locations
:
IntArray
?
=
null
)
Unbinds the
VertexBufferObject
and the
IndexBufferObject
if applicable.