strength

fun strength(type: InputSignal, deadZone: Float = axisDeadZone): Float

Returns the strength of this InputSignal. GameButton and Key will return as either -1, 0, or 1. A GameAxis will return anything between -1 to 1.

Return

a value between -1 to 1

See also

Parameters

type

the InputSignal strength to check

deadZone

the threshold a GameAxis needs to surpass in order to return a value other than 0.