addAxis
Create an axis from two InputSignal bindings. In order to have a proper axis, the two signals must have been bound in addBinding. The axis is calculated as follows: positive - negative
. Note: this will replace any existing axis if it exists.
See also
Parameters
type
the InputSignal that refers to this axis.
positive
the positive InputSignal of this axis.
negative
the negative InputSignal of this axis.