angle
Calculates the angle of a vector InputSignal. Requires a vector to have been added with the specified vector.
Return
the angle between both axes in the vector
See also
Parameters
vector
the input signal
deadZone
the threshold a GameAxis needs to surpass in order to return a value other than 0
.
Calculates the angle between both InputSignal axes. Requires the axes to have been added with the specified axis and yAxis.
Return
the angle between both axes in the vector
See also
Parameters
xAxis
the X axis input signal
yAxis
the Y axis input signal
deadZone
the threshold a GameAxis needs to surpass in order to return a value other than 0
.