axis

fun axis(type: InputSignal, deadZone: Float = axisDeadZone): Float

Returns the strength of this InputSignal as an axis. This will take the positive axis and subtract it by the negative axis. This is the same as doing strength(positive) - strength(negative). Requires an axis to have been added with the specified type.

Note: This does take into account that a single GameAxis can return negative and positive values which is no different than just using strength for the GameAxis.

Return

a value between -1 to 1

See also

Parameters

type

the InputSignal strength to check

deadZone

the threshold a GameAxis needs to surpass in order to return a value other than 0.