vector
Returns the strength of this InputSignal as a vector. This will take the positive X and Y axes and subtract it by the negative X and Y axes. Requires a vector to have been added with the specified type.
Note: This is the same as using axis for both X and Y axes and setting them to a vector.
Return
a Vec2f with Vec2f.x and Vec2f.y set with values between -1
to 1
See also
Parameters
type
the InputSignal strength to check
deadZone
the threshold a GameAxis needs to surpass in order to return a value other than 0
.